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June 06, 2024
·
Seattle
WorldEnder.ai
This talk explores using LLMs as interactive engines in text-based RPGs, focusing on structured JSON output validated with Pydantic for game development.
Overview
I am developing a text-based adventure RPG that uses LLM as the interactive “engine” for the game. Builds upon other research in the field and develops completely new ideas about how to use structured output from LLMs in game development.
Links
Simulates global decline using LLM structured outputs in a technical text adventure RPG.
Tech stack